Sealion II

D&D
It was very spontaneous, Steph, no worries. No introspection here.

One of the fun things about Dungeons and Dragons--the most fun thing, if you have my mindset--is inventing worlds. It's a lot of work. To take only a tiny example, even a very simple language would probably take weeks to make semi-functional.

I wonder sometimes if Tolkein hasn't put the fantasy community up a false path in this respect. Middle-Earth is so fully realized, and so impressive, that many would-be writers of science fiction and fantasy have taken it as axiomatic that a writer must have a fully developed and complex world behind his books for them to be any good.

Although I can think of several cases where an author's world is highly detailed in a way that adds a great deal to the story (Dune is a good example), many other stories get away with quite a bit less, and some have very little indeed (Narnia springs to mind). I think the story has to begin with a story; no amount of background can save a story which has no intrinsic interest, so an author's focus should always be there first.
Fun fact
Sunday = easy
Monday = moon day
Tuesday =Tew's day (Norse)
Wednesday = Odin's (Woden's) day
Thursday = Thor's day
Friday = Freya's day
Saturday = Saturn's day

Compare to
lunes = moon
martes = Mars
miercoles = Mercury
jueves = Jove
viernes = Venus
sabado = sabbath
domingo = Lord's day (Latin "Domine" = Lord)

You see how we retain our Nordic roots!
In other news,
On the Wednesday (Wednesday is named for Odin, did you know that?) I went to the ball game. Fastest game in the majors this year, 1:47. Joe Blanton pitched a complete game in a losing effort, which never happens anymore.

But all that good pitching was kinda dull. Fortunately, it was Dollar Dog day, so I provided my own excitement by scarfing ten dollar dogs.

As I said at the time, I have neither fear nor shame.

Forty more and I could start printing up resumes. Coney Island here I come!
Furthermore,
Did you delta-catenin takes an important role in organizing the post-synaptic density? True story! Boy, those wacky catenins.
Advice from S
Apparently I should let my Dungeons and Dragons be spontaneous, rather than scripted. Maybe she has a point--spontaneity did produce the following:

"So, let's call this Cinder up and say, 'hey, I wanna work for you.'

"Wait, did I say 'work for you'? I meant, 'work you over!'"